Game Tester
I’m a
&
3D Generalist
passionate about gameplay quality, player experience, and building creative environments
My Focus
I focus on improving gameplay quality through structured testing, attention to detail, and clear communication. My goal is to help developers deliver smoother, more immersive player experiences by identifying issues early and providing actionable feedback. Every project I work on is an opportunity to learn, refine, and ensure the best possible game experience.
Contact
Open to QA and game testing opportunities, collaborations, or creative projects.
b.oliniuc@gmail.com
Basildon, UK
LinkedIn
Resume
Specialties
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Experienced in structured and exploratory testing for PC and console games. Skilled at identifying, documenting, and reporting gameplay, performance, and visual issues clearly and effectively.
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Focused on player experience, gameplay balance, and accessibility. Skilled at evaluating design intent, progression flow, and in-game feedback to ensure a smooth and engaging experience.
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Strong communication skills when working with developers, designers, and producers to prioritize bugs, verify fixes, and uphold overall project quality standards.
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Experienced with QA documentation, bug tracking, and reporting platforms. Proficient with Trello, Microsoft Office, and Google Workspace for organized workflows and team communication.
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Background in 3D art and environment creation using Blender and Substance 3D Designer. Knowledgeable in asset optimization, lighting, and visual polish to support testing and feedback for art-related issues.